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Project updates and engineering notes

Jun 11, 2026

I BUILT A 39-ROLE AI RESEARCH ORGANIZATION — ITS FIRST RUN KILLED EVERY IDEA

I built a multi-agent research organization with executable quality gates. Its first full run abandoned every candidate thesis. So I ran a pre-registered, blinded calibration study to find out whether the gates discriminate between sound and flawed research — or just kill everything.

Jun 2, 2026

THE VALIDATION CRISIS PAPER IS DONE — AND MY OWN PREDICTION FAILED

The short version of the validation-crisis paper is finished: a 21-page arXiv preprint. Across the surveyed AGI forecasts, deflation factors cluster between 1.28× and 2.02× — and the preregistered self-prediction I locked before computing anything failed at 1.285×.

May 14, 2026

STARTING THE VALIDATION CRISIS: AUDITING AGI FORECASTS WITH QUANT FINANCE TOOLS

Beginning a research project that imports the overfitting-detection tools quantitative finance built between 2014 and 2018 — and applies them to the major AGI timeline forecasts shaping how capital and talent get allocated.

Apr 5, 2026

X_QUANT V2: FROM ML PIPELINE TO AUTONOMOUS AI HEDGE FUND

How X_Quant evolved from a 90K-line quant platform to a 299K-line autonomous trading system with 20 AI agents, a 5-member Investment Council, regime-adaptive fusion, and 9 layers of risk control — achieving Sharpe 1.708.

Feb 28, 2026

MISTRAL AI WORLDWIDE HACKATHON — BUILDING QUANTBRIEF IN 48 HOURS

How I built a multi-agent market intelligence platform at the Mistral AI Hackathon 2026 — 5 specialized AI agents, 256K context SEC filing analysis, and multilingual audio briefings.

Feb 15, 2026

STARTING KELLY PM: OPTIMAL POSITION SIZING FOR PREDICTION MARKETS

Deriving the Kelly Criterion for prediction markets from first principles — information-theoretic foundations, the simplified market form, and why fractional Kelly is essential.

Feb 11, 2026

BUILDING THIS SITE: A TERMINAL-AESTHETIC PORTFOLIO

How I built my personal portfolio with Next.js, Tailwind CSS, and a dark terminal aesthetic inspired by Geist Pixel.

Feb 9, 2026

GOOGLE SWE L3 — FIRST ROUND TECHNICAL INTERVIEW

Notes from my Google Software Engineer L3 first round interview: coding challenge (similar to LeetCode #394), behavioral, and Googleyness rounds.